Enum BeastAnimationChannels
Flags used to select which Beast animation channels are controlled by a clip or manual animation command.
Namespace: CreatureKit.Beasts.Animation
Assembly: CreatureKit.Beasts.Animation.Runtime.dll
Syntax
[Flags]
public enum BeastAnimationChannels
Fields
| Name | Description |
|---|---|
| All | All available Beast animation channels. |
| Body | Body root motion channel. |
| Ears | Ear animation channel. |
| Eyes | Eye and eyelid animation channel. |
| Head | Head motion channel. |
| Legs | Leg locomotion channel. This channel is mainly driven by locomotion clips. |
| Mouth | Mouth and lower jaw animation channel. |
| Neck | Neck motion channel. |
| None | No animation channel. |
| Tail | Tail animation channel. |